[vimeo 81344703 w=500 h=254] Video screen capture of virtual sculptures live - no added effects
[vimeo 76930293 w=500 h=281]
Square Cylinder review by Mikko Lautamo
These works questions an object’s origin and presence in a world of ubiquitous digital and network technologies. The 3D printed sculptures seamlessly integrate digital and analog processes. While the augmented digital images challenge notions of a polarity between “real” and “digital” objects by simultaneously manifesting as physical and virtual, demonstrating no preference or hierarchy for one experience over the other.
The imagery throughout these works is derived from 3D collages created using everyday objects to recycled studio materials. The collages are then scanned using photogrammetery to create 3D models. The 3D models are then translated across multiple mediums ranging from rendered 2D digital prints, animation, augmented reality, and 3D printing. The 3D augmented reality works are not only reliant on the 2D prints on which they load, but also the viewer’s smartphones. While the prints themselves focus on form and surface, the sculptures are made viewable only through the screen. The exhibition includes six large digital prints, one animation, and multiple 3D printed sculptures.
Download the App Manzione to view and interact with the still prints on this page.